![]() ![]() ![]() If the sim is associated with a personality, then it is possible that a robbery or bribery event will improve your families disposition. These various activities are controlled by options specified in the "Situations" manager listing. Goods produced by these interactions are sold for profit. Pushes for most skills, such as Painting, Writing, Sculpting, Gardening, Nectar Making, and Inventing are also performed, provided the appropriate object is available on the family lot. Sims can collect metal, gems, and insects and sell them for a profit, as well as fish at any available fishing hole you have in town. The Skill StoryProgression module also contains many different pushes that can increase a families finances. Stylists and Interior Designers will work on a drawing board, provided one is available on their home lot. Ghost Hunters will perform spirit catching jobs around town, Private Investigators will work in the Police Station. If your sim works in an Ambitions career, there are pushes for them to work as well. Going to work in a rabbithole will automatically acquire a sim a living wage. The standard method of making money is, of course, via whatever careers the sims in the family are working in. ![]()
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